Babylon Lite API
Interfaces
- AgentParameters
- AnaglyphPostProcessTask
- AnaglyphPostProcessTaskConfig
- AnimationAdditiveOptions
- AnimationClip
- AnimationController
- AnimationGroup
- AnimationGroupMask
- AnimationKeyframe
- AnimationManager
- AnimationManagerOptions
- AnimationTask
- AnimationTaskOptions
- AnisotropyProps
- ArcRotateCamera
- ArcRotateCameraLimits
- ArcRotateInterpolationGoal
- ArcRotateInterpolationOptions
- ArcRotateKeyboardMappings
- ArcRotateKeyboardOptions
- ArcRotatePointerMappings
- ArrayLayerUploadOptions
- AssetContainer
- AttachControlOptions
- AudioAnalyzerOptions
- AudioBus
- AudioBusOptions
- AudioEngine
- AudioEngineMediaStream
- AudioEngineOptions
- AudioInputSource
- AudioSignal
- AudioVisualizer
- AudioVisualizerOptions
- AxisDragGizmo
- AxisDragGizmoOptions
- AxisScaleGizmo
- AxisScaleGizmoOptions
- BankedFreeCamera
- BillboardBlendDescriptor
- BillboardCustomShader
- BillboardCustomShaderOptions
- BillboardPickInfo
- BillboardSpriteHandle
- BillboardSpriteInit
- BillboardSpriteSystemOptions
- BlackAndWhitePostProcessTask
- BlackAndWhitePostProcessTaskConfig
- BloomPostProcessTask
- BloomPostProcessTaskConfig
- BlurPostProcessTask
- BlurPostProcessTaskConfig
- Bone
- BoundingBoxGizmo
- BoundingBoxGizmoOptions
- Bounds2D
- BoxData
- BoxOptions
- BuildNodeParticleOptions
- Camera
- CameraGizmo
- CameraGizmoOptions
- CapsuleData
- CapsuleOptions
- CharacterCollisionEvent
- CharacterSurfaceInfo
- ChromaticAberrationPostProcessTask
- ChromaticAberrationPostProcessTaskConfig
- CircleOfConfusionPostProcessTask
- CircleOfConfusionPostProcessTaskConfig
- ClearCoatProps
- ClearTextureTask
- ClearTextureTaskConfig
- ClusteredLightContainer
- ClusteredLightContainerOptions
- ClusteredPointLight
- ClusteredPointLightOptions
- ClusteredSpotLight
- ClusteredSpotLightOptions
- Color3
- Color4
- ComputeBindingDecl
- ComputeBindingSet
- ComputeDirectDispatch
- ComputeDispatch
- ComputeDispatchOptions
- ComputeImmediateShaderOptions
- ComputeIndirectDispatchOptions
- ComputeOneShot
- ComputePipelineVariant
- ComputeSampler
- ComputeSamplerBindingOptions
- ComputeShader
- ComputeShaderOptions
- ComputeStorageBufferBindingOptions
- ComputeStorageTexture
- ComputeStorageTexture2D
- ComputeStorageTexture2DOptions
- ComputeStorageTextureBindingOptions
- ComputeStorageTextureOptions
- ComputeStorageTextureViewBindingOptions
- ComputeTask
- ComputeTextureBindingOptions
- ComputeTextureResource
- ComputeTextureResourceOptions
- ComputeTextureViewBindingOptions
- ComputeTextureViewResourceOptions
- ComputeUniformArena
- ComputeUniformBufferBindingOptions
- ComputeUniformField
- ComputeUniformLayout
- ComputeUniformWriter
- ComputeVariantDispatchOptions
- CopyToTextureTask
- CopyToTextureTaskConfig
- CreatePropertyAnimationGroupOptions
- CrossFadeAnimationGroupsOptions
- Csg2Solid
- CsgSolid
- CsmDirectionalShadowGeneratorConfig
- CsmRefitCaster
- CsmRefitDecision
- CsmRefitGate
- CsmRefitGateOptions
- CsmStaticCacheOptions
- CubeTexture
- CustomShaderTexture
- CylinderData
- CylinderOptions
- DashedLinesOptions
- DashedLinesUpdateOptions
- DecomposedTransform
- DefaultTextData
- DepthOfFieldPostProcessTask
- DepthOfFieldPostProcessTaskConfig
- DepthPyramid
- DepthPyramidOptions
- DepthPyramidTaskOptions
- DepthResolveTaskConfig
- DeviceLostRecoveryCallbacks
- DeviceLostRecoveryHandle
- DirectionalLight
- DiscOptions
- DrawBinding
- DrawUpdateContext
- DynamicTexture2D
- DynamicTexture2DOptions
- DynamicTextureUpdateOptions
- EditorValueParseOptions
- EffectBindingLayout
- EffectRenderer
- EffectRendererOptions
- EffectRenderTask
- EffectRenderTaskConfig
- EffectWrapper
- EffectWrapperOptions
- EngineContext
- EngineFeatureOptions
- EngineOptions
- EnvironmentTextures
- EsmDirectionalShadowGeneratorConfig
- ExternalImageTexture2DOptions
- ExternalTexture
- ExtractHighlightsPostProcessTask
- ExtractHighlightsPostProcessTaskConfig
- ExtrudeShapeOptions
- FadeAnimationWeightOptions
- FgAccessor
- FgBlock
- FgBlockDef
- FgBlockShape
- FgCapabilities
- FgContext
- FgDataSocket
- FgEnv
- FgEventBus
- FgEventPayload
- FgGraph
- FgInteger
- FgMatrix2D
- FgMatrix3D
- FgNodeSpec
- FgPendingTask
- FgRuntime
- FgSignalSocket
- FgVariableSpec
- FgWiring
- FogConfig
- Font
- FrameGraph
- FrameGraphContext
- FrameGraphContextOptions
- FreeCamera
- FreeCameraControlOptions
- GaussianSplatStream
- GaussianSplatStreamOptions
- GaussianSplatStreamStats
- GaussianSplattingMesh
- GenerateMipMapsTask
- GenerateMipMapsTaskConfig
- GeometryRendererTask
- GeometryRendererTaskConfig
- GeometryRendererTextureDescription
- GeospatialCamera
- GeospatialCameraOptions
- GeospatialControlOptions
- GeospatialFlyOptions
- GeospatialLimits
- GeospatialOrientation
- GltfAnimationData
- GltfMetadata
- GlyphStorage
- GpuPicker
- GridAtlasOptions
- GridMaterialOptions
- GroundOptions
- GsShaderFragment
- HeightFieldShapeOptions
- HemisphericLight
- HierarchyInstancePool
- HtmlTexture2D
- HtmlTexture2DOptions
- ImageProcessingConfig
- ImageProcessingTaskConfig
- IParentable
- IridescenceProps
- IWorldMatrixProvider
- KhrInteractivityRuntimeValueSnapshot
- Ktx2TextureArrayOptions
- Ktx2WorkerDecodingOptions
- LightBase
- LightGizmo
- LightGizmoOptions
- LinearDepthMaterialOptions
- LineMaterial
- LineMaterialOptions
- LinesOptions
- LineSystemData
- LineSystemDataOptions
- LineSystemOptions
- LineSystemUpdateOptions
- LiteMetadata
- LoadAtlasOptions
- LoadUsdOptions
- MainBus
- Mat4
- Material
- MaterialPlugin
- MaterialRenderFeatures
- MaterialVariantData
- MaterialView
- Mesh
- MeshBlendingPostProcessTask
- MeshBlendingPostProcessTaskConfig
- MeshBlendingTag
- MeshBlendRadiusDefinition
- MeshExtent
- MeshFromStorageOptions
- MeshGeometryCapacityResult
- MeshGeometryRange
- MeshGeometryUpdateRanges
- MeshGPU
- MetallicReflectanceOptions
- MorphTargetData
- MotionController
- NodeInputHandle
- NodeMaterial
- NodeMaterialBlock
- NodeParticleSet
- NodeParticleSet2DBinding
- NodeParticleSet2DBlendModesBinding
- NormalizedViewport
- NullEngineOptions
- ObstacleHandle
- OffMeshConnection
- OrthographicBounds
- OrthographicBoundsOptions
- OverdrawCostMeasure
- ParsedEditorFlowGraphs
- ParseNodeMaterialOptions
- ParseNodeParticleOptions
- ParticleSprite2DBlendModesBridge
- ParticleSprite2DBridge
- ParticleSprite2DBridgeOptions
- ParticleSystem
- Pass
- PbrLightmapOptions
- PbrLocalCubemapInitOptions
- PbrLocalEnvironmentProbeGridCell
- PbrLocalEnvironmentProbeGridOptions
- PbrLocalEnvironmentProbeSet
- PbrLocalEnvironmentProbeSetOptions
- PbrMaterialProps
- PbrShadowOnly
- PcfDirectionalShadowGeneratorConfig
- PcfSpotlightShadowGeneratorConfig
- PhysicsAggregate
- PhysicsAggregateOptions
- PhysicsBody
- PhysicsCharacterControllerOptions
- PhysicsCollisionInfo
- PhysicsConstraint
- PhysicsConstraintDebug
- PhysicsConstraintLimit
- PhysicsConstraintOptions
- PhysicsMassProperties
- PhysicsShape
- PhysicsShapeOptions
- PhysicsShapeParameters
- PhysicsTriggerBodyInfo
- PhysicsTriggerInfo
- PhysicsViewer
- PhysicsViewerOptions
- PhysicsWorld
- PickDiscardRule
- PickIgnore
- PickingInfo
- PickOptions
- PixelsTexture2DOptions
- PixelsTexture3DOptions
- PixelViewport
- PlaneDragGizmo
- PlaneDragGizmoOptions
- PlaneOptions
- PlaneRotationGizmo
- PlaneRotationGizmoOptions
- PlaySpriteAnimationOptions
- PluginSamplerDecl
- PluginTextureBinding
- PluginUboField
- PluginVaryingDecl
- PointerDrag
- PointerDragEndEvent
- PointerDragMoveEvent
- PointerDragOptions
- PointerDragStartEvent
- PointerVisual
- PointLight
- PolarCoordinates
- PolyhedronOptions
- PositionGizmo
- PositionGizmoOptions
- PostProcessTask
- PostProcessTaskSettings
- PreciseRayPickOptions
- PreparedVatBakeResult
- PrePassRenderable
- ProceduralSkyEnvironment
- ProceduralSkyEnvironmentLoadOptions
- ProceduralSkyEnvironmentOptions
- PropertyAnimationClip
- PropertyAnimationClipOptions
- PropertyAnimationTrack
- PropertyAnimationTrackOptions
- Quat
- RampOptions
- Ray
- RaycastQuery
- RaycastResult
- RayPickOptions
- RebuildMaterialOptions
- RefractionProps
- RegisterNodeParticleOptions
- RegisterNodeParticleSet2DOptions
- Renderable
- RenderBindingSet
- RenderDraw
- RenderDrawOptions
- RenderDrawTask
- RenderDrawTaskConfig
- RenderingContext
- RenderPass
- RenderShader
- RenderShaderDepthOptions
- RenderShaderOptions
- RenderShaderTargetOptions
- RenderTarget
- RenderTargetDescriptor
- RenderTargetSignature
- RenderTargetSurfaceSize
- RenderTargetTextureResult
- RenderTask
- RenderTaskConfig
- RenderTaskGpuTiming
- RenderTaskGpuTimings
- RenderTexture2DOptions
- RibbonOptions
- RotationGizmo
- RotationGizmoOptions
- ScaleGizmo
- ScaleGizmoOptions
- SceneColorGrab
- SceneContext
- SceneContextOptions
- SceneNode
- SceneUniformUpdater
- ScreenProjectionOptions
- ScreenProjectionResult
- Screenshot
- ScreenSpaceContactShadowsPostProcessTask
- ScreenSpaceContactShadowsPostProcessTaskConfig
- ScreenSpaceGlobalIlluminationPostProcessTask
- ScreenSpaceGlobalIlluminationPostProcessTaskConfig
- SerializedEditorBlock
- SerializedEditorConnection
- SerializedEditorContext
- SerializedEditorGraph
- ShaderDefine
- ShaderMaterial
- ShaderMaterialOptions
- ShaderNormalViewConfig
- ShaderSamplerDecl
- ShaderUniformDecl
- ShadowGenerator
- ShadowOnlyOptions
- ShadowTask
- ShapeCastQuery
- ShapeCastResult
- ShapeProximityQuery
- ShapeProximityResult
- SheenProps
- Skeleton
- SmaaPostProcessTask
- SmaaPostProcessTaskConfig
- SoundBuffer
- SoundBufferOptions
- SoundSourceOptions
- SpatialListenerOptions
- SpatialSoundOptions
- SpatialTarget
- SphereMeshData
- SphereOptions
- SphericalCoordinates
- SplatVoxelCollision
- SpotLight
- Sprite2DCustomShader
- Sprite2DCustomShaderOptions
- Sprite2DHandle
- Sprite2DLayer
- Sprite2DLayerOptions
- Sprite2DProps
- Sprite2DView
- Sprite2DYSortOptions
- Sprite2DYSortState
- SpriteAnimationBinding
- SpriteAnimationManager
- SpriteAnimationManagerOptions
- SpriteAnimationTarget
- SpriteAtlas
- SpriteAtlasFrameSource
- SpriteAtlasPackOptions
- SpriteBlendDescriptor
- SpriteFrame
- SpriteFrameAnimation
- SpritePickInfo
- SpriteRenderer
- SpriteRendererOptions
- StandardMaterialProps
- StaticSound
- StaticSoundOptions
- StaticSoundPlayOptions
- StaticSoundStopOptions
- StencilState
- StereoSoundOptions
- StorageBuffer
- StorageBufferOptions
- StreamingSound
- StreamingSoundOptions
- StreamingSoundPlayOptions
- SubSurfaceProps
- SurfaceContext
- SurfaceOptions
- TaaPostProcessTask
- TaaPostProcessTaskConfig
- TargetedAnimation
- Task
- TextData
- TextLayer
- TextLayerOptions
- TextRenderable
- TextRenderableOptions
- TextRenderer
- TextRendererOptions
- Texture2D
- Texture2DArray
- Texture2DOptions
- TextureArrayFromUrlsOptions
- TextureArrayOptions
- TextureCapabilities
- TextureMetadata
- TextureRegion
- TextureRenderTargetOptions
- TextureSamplerMetadata
- TextureTransform
- ThicknessProps
- ThinInstanceData
- ThinInstanceLodPartnerOptions
- TintProps
- ToneMapping
- TorusKnotData
- TorusKnotOptions
- TorusOptions
- TranslucencyProps
- TransmissionOptions
- TubeOptions
- UniformBuffer
- UniformBufferOptions
- UniformEffectRenderTask
- UniformEffectRenderTaskConfig
- UniformEffectWrapper
- UniformEffectWrapperOptions
- UnmuteUI
- UnmuteUIOptions
- UsdAssetContainer
- UsdDiagnostics
- UsdProgress
- UsdStatistics
- UsdTimings
- UtilityLayer
- UtilityLayerOptions
- VatBakeOptions
- VatBakeResult
- VatBakeTarget
- VatClip
- VatHandle
- Vec2
- Vec3
- Vec4
- XrButtonState
- XrCamera
- XrControllerComponents
- XrControllerModelOptions
- XrControllerModels
- XrFeatureHandle
- XrFeatureSpec
- XrGpuBinding
- XrGpuBindingConstructor
- XrGpuProjectionLayerInit
- XrGpuSubImage
- XrHandTracking
- XrHandTrackingOptions
- XrInputCallbacks
- XrInputManager
- XrInputSource
- XrMotionControllerProfileOptions
- XrPointer
- XrPointerOptions
- XrSessionContext
- XrSessionOptions
- XrTeleportation
- XrTeleportationOptions
Type Aliases
- Aabb
- AlphaToCoverageTarget
- AnimationEasing
- AnimationKeyframeValue
- AnimationTaskCategoryHandler
- AnimationTaskUpdate
- ArcRotatePointerAction
- AudioEngineState
- AudioGraphHost
- AudioRampShape
- AudioVisualizerMode
- AxisLockedBillboardSpriteSystem
- BillboardBlendMode
- BillboardCustomTexture
- BillboardDepthMode
- BillboardOrientation
- CharacterSupportedState
- ClipPlane
- ComputeBindingResources
- ComputeImmediateData
- ComputePipelineConstants
- ComputeSamplerType
- ComputeStorageBufferRange
- ComputeStorageTextureFormat
- ComputeStorageTextureViewDimension
- ComputeTextureSampleType
- ComputeUniformBufferRange
- ComputeUniformMatrixType
- ComputeUniformScalarType
- ComputeUniformType
- ComputeUniformVectorType
- CurveSetId
- DepthPyramidReduce
- EffectBindingKind
- EngineDeviceLostCallback
- EngineGpuErrorCallback
- FacingBillboardSpriteSystem
- FgAnimationValueType
- FgBlockType
- FgEventHandler
- FgEventType
- FgType
- FgValue
- FrameInterpolationStep
- GaussianSplatStreamPhase
- GlyphBounds
- GlyphCurves
- GlyphRun
- GridVec3
- GsFragmentSlot
- ImageProcessingSource
- ImageProcessingUpdate
- MaterialPluginPoint
- MeshBlendRadiusDefinitions
- NodeParticleEmitterProvider
- PbrLocalEnvironmentOptions
- PbrLocalEnvironmentProbe
- PhysicsConstraintAxis
- PhysicsConstraintType
- PhysicsMotionType
- PhysicsPrestepType
- PhysicsRotationAxis
- PhysicsShapeType
- PickVertexDataAttribute
- PlacedGlyph
- PluginVaryingType
- PostProcessAlphaMode
- PostProcessSamplingMode
- PrimaryAudioBus
- PropertyAnimationInterpolation
- QuadCurve
- RenderCanvas
- RenderPassExecuteFunc
- RenderTargetDepthSampler
- RenderTaskGpuTimingStatus
- ShaderAttributeFormats
- ShaderAttributeName
- ShaderDefineMap
- ShaderDefineValue
- ShaderMaterialPipelineLayout
- ShaderSamplerOption
- ShaderSystemUniformName
- ShaderUniformOption
- ShaderUniformType
- ShaderUniformValue
- SoundSource
- SoundState
- SpatialAttachmentType
- Sprite2DCustomTexture
- Sprite2DDepthMode
- SpriteBlendMode
- SpriteSampling
- StreamingSoundSource
- TextDataUpdate
- TextLayoutOptions
- Texture3D
- TransformNode
- TrianglePickingPredicate
- UsdBinaryInput
- Vec3Tuple
- XrControllerMeshFactory
- XrEye
- XrHandedness
- XrHandJointMeshFactory
- XrReferenceSpaceType
- XrSessionMode
- XrTargetRayMode
Variables
- AcesToneMapping
- billboardBlendAdditive
- billboardBlendAlpha
- billboardBlendCutout
- billboardBlendPremultiplied
- CAP_ALL
- CAP_END
- CAP_NONE
- CAP_START
- CharacterSupportedState
- DEFAULT_PROFILES_BASE_URL
- FgAnimationValueType
- FgBlockType
- FgEventType
- FgType
- gsAlphaBlendedDepthFragment
- gsGpuPickingFragment
- gsLinearDepthFragment
- MAX_LIGHTS
- MAX_PBR_LOCAL_ENVIRONMENT_CANDIDATES
- MAX_PBR_LOCAL_ENVIRONMENT_PROBES
- MaxTintMagnitude
- MinTemperatureKelvin
- NeutralToneMapping
- nodeAddBlock
- nodeAmbientOcclusionBlock
- nodeAnisotropyBlock
- nodeArcTan2Block
- nodeBiPlanarBlock
- nodeBonesBlock
- nodeClampBlock
- nodeClearCoatBlock
- nodeClipPlanesBlock
- nodeCloudBlock
- nodeColorConverterBlock
- nodeColorMergerBlock
- nodeColorSplitterBlock
- nodeConditionalBlock
- nodeCrossBlock
- nodeCurveBlock
- nodeDebugBlock
- nodeDerivativeBlock
- nodeDesaturateBlock
- nodeDiscardBlock
- nodeDistanceBlock
- nodeDivideBlock
- nodeDotBlock
- nodeElbowBlock
- nodeFogBlock
- nodeFragCoordBlock
- nodeFragDepthBlock
- nodeFragmentOutputBlock
- nodeFresnelBlock
- nodeFrontFacingBlock
- nodeGeometryTextureOutputBlock
- nodeGradientBlock
- nodeHeightToNormalBlock
- nodeImageProcessingBlock
- nodeImageSourceBlock
- nodeInputBlock
- nodeInstancesBlock
- nodeIridescenceBlock
- nodeLengthBlock
- nodeLerpBlock
- nodeLightBlock
- nodeLightInformationBlock
- nodeLoopBlock
- nodeMatrixBuilder
- nodeMatrixDeterminantBlock
- nodeMatrixSplitterBlock
- nodeMatrixTransposeBlock
- nodeMaxBlock
- nodeMeshAttributeExistsBlock
- nodeMinBlock
- nodeModBlock
- nodeMorphTargetsBlock
- nodeMultiplyBlock
- nodeNegateBlock
- nodeNLerpBlock
- nodeNormalBlendBlock
- nodeNormalizeBlock
- nodeOneMinusBlock
- nodeOppositeBlock
- nodePannerBlock
- nodePbrMetallicRoughnessBlock
- nodePbrMetallicRoughnessBlockFull
- nodePerturbNormalBlock
- nodePosterizeBlock
- nodePowBlock
- nodeRandomNumberBlock
- nodeReciprocalBlock
- nodeReflectBlock
- nodeReflectionBlock
- nodeReflectionTextureBaseBlock
- nodeReflectionTextureBlock
- nodeRefractBlock
- nodeRefractionBlock
- nodeRemapBlock
- nodeReplaceColorBlock
- nodeRotate2dBlock
- nodeScaleBlock
- nodeScreenSizeBlock
- nodeScreenSpaceBlock
- nodeShadowMapBlock
- nodeSheenBlock
- nodeSimplexPerlin3DBlock
- nodeSmoothStepBlock
- nodeStepBlock
- nodeStorageReadBlock
- nodeStorageWriteBlock
- nodeSubSurfaceBlock
- nodeSubtractBlock
- nodeTBNBlock
- nodeTeleportInBlock
- nodeTeleportOutBlock
- nodeTextureBlock
- nodeTransformBlock
- nodeTrigonometryBlock
- nodeTriPlanarBlock
- nodeTwirlBlock
- nodeVectorMergerBlock
- nodeVectorSplitterBlock
- nodeVertexOutputBlock
- nodeViewDirectionBlock
- nodeVoronoiNoiseBlock
- nodeWaveBlock
- nodeWorleyNoise3DBlock
- PhysicsConstraintAxis
- PhysicsConstraintType
- PhysicsMotionType
- PhysicsPrestepType
- PhysicsShapeType
- SoundState
- spriteBlendAdditive
- spriteBlendAlpha
- spriteBlendMultiply
- spriteBlendOneOne
- spriteBlendOpaque
- spriteBlendPremultiplied
- StandardToneMapping
- Vec3Up
- VERSION
Functions
- acquireTexture
- activateSignal
- addAgent
- addAnimationGroup
- addAnimationGroups
- addAnimationTask
- addAxisLockedBillboardSystem
- addBillboardSprite
- addBillboardSpriteIndex
- addBoxObstacle
- addClusteredLightContainer
- addComputeDispatch
- addCylinderObstacle
- addDepthHostedSpriteLayer
- addFacingBillboardSystem
- addFlowGraph
- addFlowGraphEditorJson
- addHierarchyInstance
- addMeshToTask
- addPassDependencies
- addPending
- addPhysicsShapeChild
- addPhysicsShapeChildFromParent
- addPolarToRef
- addRenderDraw
- addRenderPass
- addSphericalToRef
- addSprite2D
- addSprite2DIndex
- addSpriteAnimation
- addSpriteAnimationManager
- addSpriteRendererLayer
- addTask
- addTaskAfter
- addTaskAtStart
- addTaskBefore
- addTextRenderable
- addTextRendererLayer
- addThinInstance
- addToScene
- addVec3
- addVec3InPlace
- addVec3ToRef
- agentGoto
- animateParticleSystem
- animationGroupMaskRetainsTarget
- animationTypeForFgType
- appendSpriteAtlasFrames
- applyPhysicsBodyForce
- applyPhysicsBodyImpulse
- applyPhysicsImpulse
- armComputeOneShot
- attachAxisDragGizmoToNode
- attachAxisScaleGizmoToNode
- attachBoundingBoxGizmoToNode
- attachCameraGizmoToCamera
- attachConfigurableFreeControl
- attachControl
- attachFlowGraph
- attachFreeControl
- attachGaussianSplatStream
- attachGeospatialControls
- attachLightGizmoToLight
- attachPlaneDragGizmoToNode
- attachPlaneRotationGizmoToNode
- attachPositionGizmoToNode
- attachRotationGizmoToNode
- attachScaleGizmoToNode
- attachSpatialTarget
- attachSpriteAnimationsToRenderer
- attachSpriteAnimationsToScene
- attachVat
- attachXrFeature
- backEase
- bakeCurrentTransformIntoVertices
- bakeSkeleton
- bakeStdPluginMaterial
- bakeTransformIntoVertices
- bakeVat
- bakeVatMany
- bezierCurveEase
- bounceEase
- buildDdsSkyboxRenderable
- buildFgGraph
- buildFrameGraphTask
- buildNodeParticleSet
- buildNodeParticleSetWithBlendModes
- buildNodeParticleSetWithEmitterProvider
- buildNodeParticleSetWithFlowMaps
- buildNodeParticleSetWithNoiseTextures
- buildNodeParticleSetWithTextureUpdates
- calculatePhysicsCharacterMovementToRef
- cancelPendingForBlock
- captureScreenshot
- centerSprite2DView
- circleEase
- clampCenterFromPoles
- clampZoomDistance
- clearAnimationManager
- clearBillboardSprites
- clearBoneOverride
- clearFgEventBus
- clearPbrLocalEnvironment
- clearSamplerCache
- clearSprite2DLayer
- clearSpriteAnimations
- clearStorageBuffer
- clearThinInstanceLodPartner
- cloneComputeStorageTexture2D
- cloneTexture2D
- cloneTransformNode
- coerceValue
- compactPending
- composeMat4
- computeAabb
- computeDeformedPositionToRef
- computeLocalBasis
- computeLookAtFromYawPitch
- computeMaxExtents
- computePath
- computePointerVisual
- computeProceduralSkySunColor
- computeSamplerBinding
- computeStorageBufferBinding
- computeStorageTextureBinding
- computeStorageTextureViewBinding
- computeTextureBinding
- computeTextureViewBinding
- computeUniformBufferBinding
- computeYawPitchFromLookAt
- controllerModels
- createAnaglyphPostProcessTask
- createAnimationController
- createAnimationGroupMask
- createAnimationGroups
- createAnimationManager
- createAnimationTask
- createArcRotateCamera
- createAudioBusAsync
- createAudioEngineAsync
- createAudioEngineMediaStream
- createAudioVisualizer
- createAxisDragGizmo
- createAxisLockedBillboardSystem
- createAxisScaleGizmo
- createBackEase
- createBankedFreeCamera
- createBezierCurveEase
- createBillboardCustomShader
- createBlackAndWhitePostProcessTask
- createBloomPostProcessTask
- createBlurPostProcessTask
- createBounceEase
- createBoundingBoxGizmo
- createBox
- createBoxData
- createCameraGizmo
- createCapsule
- createCapsuleData
- createChromaticAberrationPostProcessTask
- createCircleOfConfusionPostProcessTask
- createClearTextureTask
- createClusteredLightContainer
- createClusteredPointLight
- createClusteredSpotLight
- createComputeBindingSet
- createComputeDispatch
- createComputeImmediateShader
- createComputeIndirectDispatch
- createComputeOneShot
- createComputePipelineVariant
- createComputeSampler
- createComputeShader
- createComputeStorageTexture
- createComputeStorageTexture2D
- createComputeStorageTextureMipmapsTask
- createComputeTask
- createComputeTextureResource
- createComputeTextureViewResource
- createComputeUniformArena
- createComputeUniformF16Writer
- createComputeUniformLayout
- createComputeUniformWriter
- createComputeVariantDispatch
- createCopyToTextureTask
- createCsg2FromMesh
- createCsgFromMesh
- createCsmDirectionalShadowGenerator
- createCsmRefitGate
- createCylinder
- createCylinderData
- createDashedLines
- createDefaultCamera
- createDefaultMeshBlendRadiusDefinitions
- createDefaultTextData
- createDepthOfFieldPostProcessTask
- createDepthPyramid
- createDepthPyramidTask
- createDepthResolveTask
- createDirectionalLight
- createDisc
- createDynamicTexture
- createEffectRenderer
- createEffectRenderTask
- createEffectWrapper
- createElasticEase
- createEngine
- createEngineWithFeatures
- createEsmDirectionalShadowGenerator
- createExponentialEase
- createExternalTexture
- createExtractHighlightsPostProcessTask
- createExtrudeShape
- createFacingBillboardSystem
- createFgContext
- createFgEnv
- createFgEventBus
- createFgRuntime
- createFontFromBuffer
- createFrameGraphContext
- createFreeCamera
- createGenerateMipMapsTask
- createGeometryRendererTask
- createGeospatialCamera
- createGeospatialLimits
- createGlyphStorage
- createGpuPicker
- createGridMaterial
- createGridSpriteAtlas
- createGround
- createGroundFromHeightMap
- createHavokWorld
- createHeightFieldShape
- createHemisphericLight
- createHierarchyInstancePool
- createHtmlTexture
- createIdentityMat4
- createImageProcessingTask
- createKhrInteractivityRuntimeValueSnapshot
- createLightGizmo
- createLinearDepthMaterial
- createLineMaterial
- createLines
- createLineSystem
- createLineSystemData
- createLookAtMat4LH
- createMat4FromQuat
- createMaterialView
- createMeshBlendingPostProcessTask
- createMeshBlendRadiusDefinition
- createMeshesFromCsg2
- createMeshFromCsg
- createMeshFromCsg2
- createMeshFromData
- createMeshFromStorageBuffer
- createMicrophoneSoundSourceAsync
- createMipMappedRenderTarget
- createMorphTargets
- createNodeMaterialBlockLoader
- createNodeNoColorMaterialView
- createNullEngine
- createParticleBillboard
- createParticleSprite2DBridge
- createParticleSprite2DBridgeWithBlendModes
- createPbrLocalEnvironmentProbeSet
- createPbrMaterial
- createPbrNoColorMaterialView
- createPcfDirectionalShadowGenerator
- createPcfSpotlightShadowGenerator
- createPerspectiveMat4LH
- createPhysicsAggregate
- createPhysicsBody
- createPhysicsCharacterController
- createPhysicsConstraint
- createPhysicsShape
- createPhysicsViewer
- createPickingRay
- createPlane
- createPlaneDragGizmo
- createPlaneRotationGizmo
- createPointerDrag
- createPointLight
- createPolyhedron
- createPositionGizmo
- createPowerEase
- createProceduralGaussianSplattingMesh
- createPropertyAnimationClip
- createPropertyAnimationGroup
- createQuatFromLookDirectionRH
- createQuatFromRotationMat4
- createRenderBindingSet
- createRenderDraw
- createRenderDrawTask
- createRenderShader
- createRenderTarget
- createRenderTargetTexture
- createRenderTask
- createRenderTexture2D
- createRibbon
- createRotationGizmo
- createScaleGizmo
- createScalingMat4
- createSceneContext
- createScreenSpaceContactShadowsPostProcessTask
- createScreenSpaceGlobalIlluminationPostProcessTask
- createShaderMaterial
- createShaderNoColorMaterialView
- createShaderNormalMaterialView
- createSmaaPostProcessTask
- createSolidTexture2D
- createSoundAsync
- createSoundBufferAsync
- createSoundSourceAsync
- createSphere
- createSphereData
- createSpotLight
- createSprite2DCustomShader
- createSprite2DLayer
- createSpriteAnimationManager
- createSpriteAtlasFromFrames
- createSpriteFrameAnimation
- createSpriteRenderer
- createStandardMaterial
- createStandardNoColorMaterialView
- createStorageBuffer
- createStreamingSoundAsync
- createSurface
- createSurfaceRenderTargetTexture
- createTaaPostProcessTask
- createTextData
- createTextLayer
- createTextRenderable
- createTextRenderer
- createTexture2DArray
- createTexture2DArrayFromKtx2
- createTexture2DArrayFromPixels
- createTexture2DArrayFromUrls
- createTexture2DFromExternalImage
- createTexture2DFromPixels
- createTexture3DFromPixels
- createTextureRenderTarget
- createTorus
- createTorusKnot
- createTorusKnotData
- createTransformNode
- createTranslationMat4
- createTube
- createUniformBuffer
- createUniformEffectRenderTask
- createUniformEffectWrapper
- createUnmuteUI
- createUtilityLayer
- createVatBakeResult
- createVatBakeResults
- createXrCamera
- createXrControllerModels
- createXrHandTracking
- createXrInputManager
- createXrPointer
- createXrTeleportation
- crossFadeAnimationGroups
- crossVec3
- crossVec3InPlace
- crossVec3ToRef
- csg2Add
- csg2Intersect
- csg2Subtract
- csgIntersect
- csgSubtract
- csgUnion
- cubicEase
- cubicToQuadratics
- dampScalar
- decodeError
- decomposeMat4
- defaultForType
- detachFlowGraph
- detachSpatialTarget
- disableOrthographicCamera
- disableSprite2DYSort
- dispatchFlowGraphEvent
- dispatchFlowGraphPointerPick
- disposeAudioBus
- disposeAudioEngine
- disposeAudioEngineMediaStream
- disposeAudioVisualizer
- disposeAxisDragGizmo
- disposeAxisScaleGizmo
- disposeBoundingBoxGizmo
- disposeCameraGizmo
- disposeComputeBindingSet
- disposeComputeOneShot
- disposeComputeShader
- disposeComputeStorageTexture
- disposeComputeStorageTexture2D
- disposeCsg2
- disposeDefaultTextData
- disposeEffectRenderer
- disposeEffectWrapper
- disposeEngine
- disposeFlowGraph
- disposeFrameGraphContext
- disposeGaussianSplatStream
- disposeGlyphStorage
- disposeHtmlTexture
- disposeLightGizmo
- disposeMeshGpu
- disposeNodeParticleSet2DBinding
- disposeNodeParticleSet2DBlendModesBinding
- disposePhysics
- disposePhysicsViewer
- disposePicker
- disposePlaneDragGizmo
- disposePlaneRotationGizmo
- disposePositionGizmo
- disposeRenderBindingSet
- disposeRenderShader
- disposeRenderTarget
- disposeRenderTargetTexture
- disposeRotationGizmo
- disposeScaleGizmo
- disposeScene
- disposeSound
- disposeSoundSource
- disposeSpriteAnimationBinding
- disposeSpriteAtlas
- disposeSpriteRenderer
- disposeStorageBuffer
- disposeStreamingSound
- disposeSurface
- disposeTextData
- disposeTextRenderable
- disposeTextRenderer
- disposeUniformBuffer
- disposeUniformEffectWrapper
- disposeUnmuteUI
- disposeUsd
- disposeUtilityLayer
- disposeXrControllerModels
- disposeXrHandTracking
- disposeXrInputManager
- disposeXrPointer
- disposeXrTeleportation
- dividePolarToRef
- divideSphericalToRef
- dotVec3
- elasticEase
- enableAnalyzer
- enableAnimationBlending
- enableArcRotateKeyboardControls
- enableAsyncShaderPipelineCompilation
- enableBoneControl
- enableBoneControlForSkinnedAssets
- enableCsmStaticCache
- enableDetailedPicking
- enableDeviceLostSceneRecovery
- enableDeviceLostSpriteRecovery
- enableDeviceLostTextRecovery
- enableErrorDecoding
- enableFlowGraphPointerPicking
- enableGltfCameras
- enableGltfCpuTangents
- enableHavokFloatingOrigin
- enableHavokThinInstanceAdvancedPhysics
- enableHavokThinInstancePhysics
- enableHavokThinInstancePhysicsSync
- enableKtx2WorkerDecoding
- enableMaterialPlugins
- enableMaterialStencil
- enableMaterialTracking
- enableMaterialUvTransform
- enableMirroredMeshes
- enableMorphTargetShadows
- enableNodeParticleBlendModes
- enableOrthographicCamera
- enablePbrLightmap
- enablePbrLocalCubemap
- enablePbrMaterialPluginVertexData
- enablePropertyAnimationBlending
- enableRenderTaskMeshRefresh
- enableRenderTaskTransmission
- enableSceneTransmission
- enableShaderMaterialFinalColor
- enableShaderMaterialInstanceWorld
- enableShaderMaterialPipelineSharing
- enableShaderMaterialUniformCaching
- enableShaderUniformRangeUpdates
- enableSkeletonShadows
- enableSpatial
- enableSprite2DYSort
- enableStandardSkeleton
- enableStandardUvOffset
- enableStandardVertexColors
- enableStereo
- enableSurfaceResizeObserver
- enableThinInstanceDynamicDrawCount
- enableThinInstanceGpuCulling
- enableThinInstanceWorldBounds
- enableXrCompatibleAdapter
- encodeIdToColor
- enterXr
- eulerXYZToQuatTuple
- exitXr
- expDampFactor
- exponentialEase
- extractGlyphCurves
- fadeAnimationWeight
- fgInt
- fgMatrix2D
- fgMatrix3D
- findClosestPointWithin
- findClosestPointWithinInto
- findRandomPoint
- findRandomPointAroundCircle
- flowGraphBus
- flowGraphRuntimes
- flushFgEvents
- flushThinInstances
- flyGeospatialCameraToAsync
- forceWebGpuDeviceLossForTesting
- getAgentPosition
- getAgentVelocity
- getAlphaToCoverage
- getAnimationGroups
- getBillboardSpriteHandleIndex
- getBlockDef
- getBoneByName
- getByteFrequencyData
- getByteTimeDomainData
- getCameraPosition
- getClosestPoint
- getComputeUniformSlotOffset
- getContainerMeshes
- getCsmReceiverTexture
- getDataValue
- getEffectiveAspectRatio
- getEffectivePitchMax
- getEngineLimits
- getFloatFrequencyData
- getFloatingOriginOffset
- getFloatTimeDomainData
- getFrameGraph
- getMasterVolume
- getMaterialFamily
- getMaterialSource
- getMaterialTextures
- getMeshGeometry
- getMeshTriangles
- getOrCreateSampler
- getPbrAlphaCutoff
- getPbrAnisotropy
- getPbrClearCoat
- getPbrDispersion
- getPbrEmissiveColor
- getPbrIridescence
- getPbrLocalEnvironmentProbeGridCell
- getPbrMetallicReflectance
- getPbrSheen
- getPbrSubsurface
- getPbrTransmission
- getPbrUnlit
- getPhysicsBodyAngularVelocity
- getPhysicsBodyInstanceCount
- getPhysicsBodyLinearVelocity
- getPhysicsCharacterControllerBody
- getPhysicsGravity
- getPhysicsTimestep
- getPhysicsTimestepMs
- getPhysicsVelocityLimits
- getPickedNormal
- getPickedUV
- getProjectionMatrix
- getRenderingContextKind
- getRenderingContexts
- getRenderTaskGpuTimings
- getShaderExternalTexture
- getShaderTexture
- getShaderUniform
- getShadowOnly
- getSprite2DHandleIndex
- getSprite2DVisibleBoundsToRef
- getStandardAmbientTexture
- getStandardBumpTexture
- getStandardEmissiveTexture
- getStandardLightmapTexture
- getStandardOpacityTexture
- getStandardReflectionCubeTexture
- getStandardReflectionTexture
- getStandardSpecularTexture
- getTextureCoordinateIndex
- getTextureMetadata
- getTextureTransform
- getVariantNames
- getViewMatrix
- getViewProjectionMatrix
- getWhiteBalanceMatrix
- goToFrame
- handTracking
- hasDefaultInteractivityFlowInput
- hasEngineFeature
- hasMaterialUvTransform
- hasTextureTransform
- hidePhysicsBody
- initializeCsg2Async
- interpolateArcRotateCamera
- invalidateComputeTextureResource
- invalidateRenderBundles
- invertMat4
- isBillboardSpriteHandleAlive
- isComputeF16Supported
- isComputeImmediatesSupported
- isCsg2Ready
- isExternalTextureReady
- isFgInt
- isFgMatrix2D
- isFgMatrix3D
- isGizmoDragging
- isGizmoInteracting
- isGizmoPickPending
- isGpuTimingSupported
- isHtmlInCanvasSupported
- isMaterialView
- isNodeMaterial
- isPbrGammaAlbedo
- isPbrMaterial
- isPbrSkybox
- isRenderTaskGpuTimingSupported
- isShaderMaterial
- isSprite2DHandleAlive
- isStandardMaterial
- isWebGpuXrSupported
- isWebXrPresent
- isXrSessionSupported
- lengthVec3
- lerpAngleShortest
- lerpVec3
- lerpVec3InPlace
- lerpVec3ToRef
- linearToSrgbByte
- loadBabylon
- loadBasisTexture2D
- loadCubeTexture
- loadDdsEnvironment
- loadEnvironment
- loadFont
- loadFontWeightOffset
- loadGaussianSplatStream
- loadGltf
- loadHdrEnvironment
- loadImageToArrayLayer
- loadKtx2Texture2D
- loadKtx2Texture2DArray
- loadKtx2Texture2DArrayFromUrls
- loadKtxTexture2D
- loadMotionController
- loadNodeBlockEmitterWithGeometry
- loadProceduralSkyEnvironment
- loadSkybox
- loadSOG
- loadSplat
- loadSplatVoxelCollision
- loadSpriteAtlas
- loadSPZ
- loadTexture2D
- loadUsd
- lockPhysicsBodyRotationAxes
- markClusteredLightContainerDirty
- markMaterialUboDirty
- markMeshRenderableDirty
- maximizeMat4InPlace
- measureRenderTaskOverdrawCost
- moveSplatVoxelCamera
- multiplyMat4
- multiplyPolarToRef
- multiplySphericalToRef
- negateVec3
- negateVec3InPlace
- negateVec3ToRef
- normalizeInteractivityEventDataConfiguration
- normalizeKhrInteractivityRuntimeValue
- normalizeNodeParticleGraph
- normalizeRadians
- normalizeVec2ToRef
- normalizeVec3
- normalizeVec3InPlace
- normalizeVec3ToRef
- normalizeVec3TupleOrUp
- onBeforeRender
- onCsmReceiverUpdate
- onEngineDeviceLost
- onEngineGpuError
- onPhysicsAfterStep
- onPhysicsCollision
- onPhysicsTrigger
- onPhysicsTriggerBodies
- onRenderTargetTextureResize
- onSceneDispose
- packedSrgbToLinearRgba
- packMeshBlendingTag
- parseFlowGraphEditorJson
- parseNodeMaterialFromSnippet
- parseNodeParticleSetFromSnippet
- parseNodeParticleSource
- parseSplatVoxelCollision
- pauseAnimation
- pauseSound
- pauseStreamingSound
- physicsRaycast
- pickAsync
- pickBillboardSprite
- pickMeshesWithRay
- pickMeshesWithRayPrecise
- pickSprite2D
- pickWithRay
- pickWithRayPrecise
- playAnimation
- playBillboardSpriteAnimation
- playBillboardSpriteIndexAnimation
- playSound
- playSprite2DAnimation
- playSprite2DIndexAnimation
- playSpriteFrameAnimation
- playStreamingSound
- pointerSelection
- polarFromVec2ToRef
- polarToVec2ToRef
- powerEase
- preloadStreamingInstanceAsync
- preloadStreamingInstancesAsync
- prepareComputePipelineVariant
- prepareComputeShader
- prepareComputeTask
- prepareRenderShader
- prepareShaderMaterialPipeline
- prepareShaderMaterialPipelineForTask
- prepareVat
- prepareVatMany
- projectPointToViewportToRef
- projectWorldToScreen
- projectWorldToScreenToRef
- pumpFgEvent
- quadraticEase
- quarticEase
- quatToEulerXYZTuple
- queueFgEvent
- quinticEase
- raycast
- readStorageBuffer
- readStorageBufferAfterFrame
- readXrController
- rebuildMaterial
- rebuildScenePbrPipelines
- rebuildSceneRenderables
- reconcileMaterialPlugins
- registerEffectRenderer
- registerFrameGraphContext
- registerFrameGraphContextAsync
- registerNodeParticleSet
- registerNodeParticleSet2D
- registerNodeParticleSet2DWithBlendModes
- registerPointerDrag
- registerScene
- registerSceneWithShadowSupport
- registerSpriteRenderer
- registerTextRenderer
- registerUtilityLayer
- releaseMaterialViewGpu
- releasePhysicsConstraint
- releasePhysicsShape
- releaseTexture
- removeAnimationGroup
- removeAnimationTask
- removeBillboardSprite
- removeBillboardSpriteIndex
- removeComputeDispatch
- removeFromScene
- removeHierarchyInstance
- removeMeshFromTask
- removeObstacle
- removePhysicsBody
- removeRenderDraw
- removeSprite2D
- removeSprite2DIndex
- removeSpriteAnimation
- removeSpriteAnimationManager
- removeSpriteRendererLayer
- removeTextRendererLayer
- removeThinInstance
- renderAudioVisualizerFrame
- renderFrame
- requestHtmlTextureUpdate
- resetVariant
- resizeEngine
- resizeMeshGeometry
- resizeSurface
- resolveCameraViewport
- resolveMeshBlendingTag
- resumeSound
- resumeStreamingSound
- runFlowGraphs
- runFrameInterpolation
- runHeadlessSteps
- sampleCatmullRomSpline
- sampleHermiteSpline
- scaleBoundsFromCenterToRef
- scalePolarToRef
- scaleSphericalToRef
- scaleVec3
- scaleVec3InPlace
- scaleVec3ToRef
- selectVariant
- setAlphaToCoverage
- setAnimationAdditive
- setAnimationTaskCategoryHandler
- setAnimationWeight
- setBillboardShaderParams
- setBillboardSpriteFrame
- setBillboardSpriteFrameIndex
- setBonePoseDeferred
- setBonePosition
- setBoneRotationQuaternion
- setBoneScaling
- setBoneVisible
- setBoneWorldPoseDeferred
- setBusVolume
- setCameraLimits
- setClipPlane
- setComputeDispatchDynamicOffset
- setComputeDispatchImmediates
- setComputeDispatchSize
- setComputeIndirectDispatch
- setComputeUniform
- setComputeUniformF16
- setComputeUniformF32
- setComputeUniformI32
- setComputeUniformMatrix
- setComputeUniformU32
- setComputeUniformVector
- setDataValue
- setDracoBaseUrl
- setEffectTexture
- setEffectUniforms
- setEngineSize
- setEnvironmentBlur
- setEnvironmentRotation
- setFog
- setFontWeightOffset
- setGeospatialOrientation
- setGpuTimingEnabled
- setHierarchyInstanceCount
- setHierarchyInstanceMatrix
- setKtx2DecoderUrl
- setLightDiffuseColor
- setLightIntensity
- setLineMaterialColor
- setMasterVolume
- setMat4Translation
- setMaxLights
- setMeshoptBaseUrl
- setMeshVisible
- setMorphTargetWeights
- setParent
- setPbrAlphaCutoff
- setPbrAnisotropy
- setPbrClearCoat
- setPbrDispersion
- setPbrEmissive
- setPbrEnvironment
- setPbrGammaAlbedo
- setPbrIridescence
- setPbrLightmap
- setPbrLocalEnvironment
- setPbrLocalEnvironmentProbeDebug
- setPbrLocalEnvironmentProbeSet
- setPbrMetallicReflectance
- setPbrSheen
- setPbrSkybox
- setPbrSubsurface
- setPbrTransmission
- setPbrUnlit
- setPhysicsBodyAngularVelocity
- setPhysicsBodyCollisionEventsEnabled
- setPhysicsBodyLinearVelocity
- setPhysicsBodyMass
- setPhysicsBodyMassProperties
- setPhysicsBodyMotionType
- setPhysicsBodyPreStep
- setPhysicsBodyPrestepType
- setPhysicsBodyShape
- setPhysicsBodyTransform
- setPhysicsGravity
- setPhysicsShapeFilterCollideMask
- setPhysicsShapeFilterMembershipMask
- setPhysicsShapeIsTrigger
- setPhysicsShapeMaterial
- setPhysicsTimestep
- setPhysicsTimestepMs
- setPhysicsVelocityLimits
- setPositionGizmoLocalCoordinates
- setRenderDrawCount
- setRenderDrawDynamicOffset
- setRenderDrawIndirect
- setRenderDrawTaskTarget
- setRenderTaskGpuTimingEnabled
- setRotationGizmoLocalCoordinates
- setScaleGizmoLocalCoordinates
- setSceneImageProcessing
- setShaderAttributeFormats
- setShaderExternalTexture
- setShaderFloat
- setShaderMatrix
- setShaderStorageBuffer
- setShaderTexture
- setShaderUniform
- setShaderVector3
- setShadowCasterMaterial
- setShadowCasterMaxCascade
- setShadowGeneratorEnabled
- setShadowOnly
- setShadowTaskCasterMeshes
- setSoundSourceVolume
- setSoundVolume
- setSpatialAutoUpdate
- setSpatialListener
- setSpatialListenerPosition
- setSpatialOrientation
- setSpatialPosition
- setSprite2DCoverageGamma
- setSprite2DFrame
- setSprite2DFrameIndex
- setSprite2DShaderParams
- setSprite2DUvOffset
- setSprite2DYSortBias
- setSprite2DYSortHandleBias
- setSpriteRendererTarget
- setStandardAmbientTexture
- setStandardBumpTexture
- setStandardEmissiveTexture
- setStandardLightmapTexture
- setStandardOpacityTexture
- setStandardReflectionCubeTexture
- setStandardReflectionTexture
- setStandardSpecularTexture
- setStereoPan
- setStreamingSoundVolume
- setSurfaceSize
- setTextLayerPosition
- setTextureTransform
- setThinInstanceColor
- setThinInstanceColors
- setThinInstanceCount
- setThinInstanceCullBoundsPad
- setThinInstanceDrawCount
- setThinInstanceLodPartner
- setThinInstanceMatrix
- setThinInstances
- setUniformEffectUniforms
- setUnmuteUIEnabled
- setVatInstanceStorage
- setVatTime
- shapeCast
- shapeProximity
- showPhysicsBody
- showPhysicsConstraint
- sineEase
- sphericalFromVec3ToRef
- sphericalToVec3ToRef
- sprite2DScreenToWorldToRef
- sprite2DWorldToScreenToRef
- srgbByteToLinear
- startAnimationManager
- startAudioVisualizer
- startEngine
- startFlowGraph
- startParticleSystem
- startSpriteAnimationManager
- stepScene
- stillPending
- stopAnimation
- stopAnimationManager
- stopAudioVisualizer
- stopEngine
- stopFgEventPropagation
- stopParticleSystem
- stopSound
- stopSpriteAnimation
- stopSpriteAnimationManager
- stopStreamingSound
- submitComputeTasks
- subscribeFgEvent
- subtractPolarToRef
- subtractSphericalToRef
- subtractVec3
- subtractVec3InPlace
- subtractVec3ToRef
- syncParticleBillboard
- syncParticleSprite2DBridge
- syncParticleSprite2DBridgeWithBlendModes
- teleportation
- temperatureTintToXyz
- tickFlowGraph
- unlockAudioEngineAsync
- unlockPhysicsBodyRotationAxes
- unpackMeshBlendingTag
- unregisterEffectRenderer
- unregisterFrameGraphContext
- unregisterScene
- unregisterSpriteRenderer
- unregisterTextRenderer
- updateAnimationManager
- updateBillboardSprite
- updateBillboardSpriteIndex
- updateComputeUniformSlot
- updateDashedLines
- updateDefaultTextData
- updateDynamicTexture
- updateGlyphStorage
- updateHtmlTexture
- updateLineSystem
- updateMeshColors
- updateMeshGeometry
- updateMeshGeometryCapacity
- updateMeshNormals
- updateMeshPositions
- updateMeshTangents
- updateMeshUv2
- updateMeshUvs
- updateMotionController
- updateProceduralSkyEnvironment
- updateSpatialAudio
- updateSprite2D
- updateSprite2DIndex
- updateSpriteAnimationManager
- updateStorageBuffer
- updateStorageBufferRange
- updateTextData
- updateTexture2DArrayFromPixels
- updateTexture2DFromPixels
- updateTextureRegion
- updateUniformBuffer
- updateXrCameraForView
- updateXrControllerModels
- updateXrHandTracking
- updateXrInputPoses
- updateXrPointer
- updateXrTeleportation
- uploadImageToArrayLayer
- uploadKtx2Texture2DArray
- uploadKtx2Texture2DArrayFromBuffers
- validatePackedMeshBlendingTag
- vec3
- waitForGpuIdle
- waitForGpuResourceRetirements
- wgsl
- whenHtmlTextureReady
- withNodeParticleEmitterProvider
- withSampledDepthTexture
- writeMat4FromQuatIntoBuffer
- writeVec3
References
- setSubtreeVisible → setMeshVisible