Type Alias ShaderSystemUniformName
ShaderSystemUniformName:
| "world"
| "view"
| "projection"
| "viewProjection"
| "worldView"
| "worldViewProjection"
| "cameraPosition"
| "screenSize"
| "alphaCutoff"
| "world"
| "view"
| "projection"
| "viewProjection"
| "worldView"
| "worldViewProjection"
| "cameraPosition"
| "screenSize"
| "alphaCutoff"
Built-in uniform names automatically populated by the renderer each frame (transforms, camera position, screen size, alpha cutoff).