Interface UniformEffectWrapperOptions
interface UniformEffectWrapperOptions {
fragmentWGSL: string;
name?: string;
uniformByteLength: number;
vertexWGSL?: string;
}
fragmentWGSL: string;
name?: string;
uniformByteLength: number;
vertexWGSL?: string;
}
Configuration for a lightweight fullscreen effect with exactly one uniform buffer at bind group 0 / binding 0.