Function enableGaussianPointSplatting
-
enableGaussianPointSplatting(
scene: SceneContext,
target: GaussianSplattingMesh | GaussianSplatStream,
options?: GaussianPointSplattingOptions,
): GaussianPointSplattingParameters
- scene: SceneContext
- target: GaussianSplattingMesh | GaussianSplatStream
- options: GaussianPointSplattingOptions = {}
Returns GaussianPointSplatting
Enable stochastic Gaussian rendering, before registration or while the scene is running.