Read the current floating-origin offset from a scene as a Vec3. The
offset is the active camera's world position. Returns the zero vector
when no camera is set (typical headless/precompute case). For non-LWR
engines this module is not imported, so the function is unreachable.
Read the current floating-origin offset from a scene as a
Vec3. The offset is the active camera's world position. Returns the zero vector when no camera is set (typical headless/precompute case). For non-LWR engines this module is not imported, so the function is unreachable.