API

Interface SpriteAtlas

A loaded sprite atlas — pure data, no methods. Frames are addressed by integer index.

interface SpriteAtlas {
    frames: readonly SpriteFrame[];
    premultipliedAlpha: boolean;
    texture: Texture2D;
    textureSizePx: readonly [number, number];
}
Index
frames: readonly SpriteFrame[]
premultipliedAlpha: boolean
texture: Texture2D
textureSizePx: readonly [number, number]