Function createMeshLoDInstance
-
createMeshLoDInstance(
asset: MeshLoDAsset,
material: PbrMaterialProps,
options?: MeshLoDInstanceOptions,
): MeshLoDInstanceParameters
- asset: MeshLoDAsset
- material: PbrMaterialProps
Optionaloptions: MeshLoDInstanceOptions
Returns MeshLoDInstance
Create a placed instance of an asset using a supported opaque PBR material. Unsupported material state throws
MLOD_UNSUPPORTED_MATERIAL.