API

Variable PhysicsMotionTypeConst

PhysicsMotionType: { ANIMATED: 1; DYNAMIC: 2; STATIC: 0 } = ...

How a body moves: STATIC (immovable), ANIMATED (driven by the node transform), or DYNAMIC (simulated).

Type Declaration

  • ReadonlyANIMATED: 1
  • ReadonlyDYNAMIC: 2
  • ReadonlySTATIC: 0