Interface NodeMaterial
interface NodeMaterial {
inputs: Record<string, NodeInputHandle>;
metadata?: LiteMetadata;
name?: string;
}
inputs: Record<string, NodeInputHandle>;
metadata?: LiteMetadata;
name?: string;
}
Hierarchy (View Summary)
- Material
- NodeMaterial
A compiled Node Material (Babylon NME graph). Exposes an
inputsmap of named handles for live uniform/texture updates, and dispatches rendering through the inherited_buildGrouphook.