Function createRenderTargetTexture
-
createRenderTargetTexture(
engine: EngineContext,
descriptor: RenderTargetDescriptor,
sampleDepth?: RenderTargetDepthSampler,
): RenderTargetTextureResultParameters
- engine: EngineContext
- descriptor: RenderTargetDescriptor
OptionalsampleDepth: RenderTargetDepthSampler
Returns RenderTargetTextureResult
Eagerly allocate a fixed-size render target and expose sampled attachment facades.