API

Interface RegisterNodeParticleSet2DOptions

interface RegisterNodeParticleSet2DOptions {
    autoStart?: boolean;
    invertY?: boolean;
    layer?: Pick<
        Sprite2DLayerOptions,
        "view"
        | "opacity"
        | "visible"
        | "order",
    >;
    originPx?: readonly [number, number];
    pixelsPerUnit?: number;
}

Hierarchy (View Summary)

Index
autoStart?: boolean

Start emission immediately. Default true.

invertY?: boolean

Convert NPE +Y-up to Sprite2D +Y-down and mirror rotation. Default true.

layer?: Pick<Sprite2DLayerOptions, "view" | "opacity" | "visible" | "order">

Layer presentation options. Capacity, depth, blend, and pivot are bridge-owned.

originPx?: readonly [number, number]

Sprite2D world position of the NPE origin. Default [0, 0].

pixelsPerUnit?: number

Sprite pixels per NPE world unit. Default 1.