API

Variable CharacterSupportedStateConst

CharacterSupportedState: { SLIDING: 1; SUPPORTED: 2; UNSUPPORTED: 0 } = ...

Contact state of the character against the geometry beneath it.

Type Declaration

  • ReadonlySLIDING: 1

    Touching a surface too steep to stand on; the character slides.

  • ReadonlySUPPORTED: 2

    Standing on a walkable surface.

  • ReadonlyUNSUPPORTED: 0

    No surface within reach.