Variable CharacterSupportedStateConst
CharacterSupportedState: { SLIDING: 1; SUPPORTED: 2; UNSUPPORTED: 0 } = ...
Type Declaration
-
ReadonlySLIDING: 1Touching a surface too steep to stand on; the character slides.
-
ReadonlySUPPORTED: 2Standing on a walkable surface.
-
ReadonlyUNSUPPORTED: 0No surface within reach.
Contact state of the character against the geometry beneath it.