API
Babylon Lite API
|
enableShaderUniformRangeUpdates
…
|
Babylon Lite API
|
enableShaderUniformRangeUpdates
enableShaderUniformRangeUpdates
Function enableShaderUniformRangeUpdates
enableShaderUniformRangeUpdates
(
scene
:
SceneContext
,
material
:
ShaderMaterial
,
)
:
void
Opt one ShaderMaterial into direct packed-value landing and one ranged upload before each frame.
Parameters
scene
:
SceneContext
material
:
ShaderMaterial
Returns
void
Opt one ShaderMaterial into direct packed-value landing and one ranged upload before each frame.