Interface PlaneRotationGizmoOptions
interface PlaneRotationGizmoOptions {
color?: [number, number, number];
disableColor?: [number, number, number];
hoverColor?: [number, number, number];
planeNormal: Vec3;
rotationColor?: [number, number, number];
tessellation?: number;
thickness?: number;
}
color?: [number, number, number];
disableColor?: [number, number, number];
hoverColor?: [number, number, number];
planeNormal: Vec3;
rotationColor?: [number, number, number];
tessellation?: number;
thickness?: number;
}
Index
Properties
Optionalcolor
color?: [number, number, number]
Optionaldisable Color
disableColor?: [number, number, number]
Optionalhover Color
hoverColor?: [number, number, number]
plane Normal
World-space rotation plane normal (unit vector).
Optionalrotation Color
rotationColor?: [number, number, number]
Colour of the rotation "camembert" sector visual shown while dragging. Defaults to the hover colour.
Optionaltessellation
tessellation?: number
Torus tessellation. Default 32 (matches BJS).
Optionalthickness
thickness?: number
Tube thickness multiplier. Default 1.
Options for building a rotation ring constrained to a single plane.