Function getSprite2DVisibleBoundsToRef
-
getSprite2DVisibleBoundsToRef<T extends Bounds2D>(
view: Sprite2DView,
screenWidthPx: number,
screenHeightPx: number,
result: T,
): TType Parameters
- T extends Bounds2D
Parameters
- view: Sprite2DView
- screenWidthPx: number
- screenHeightPx: number
- result: T
Returns T
Write the rotation-safe world-space AABB visible through
viewfor its logical screen size.