Function setShaderTexture
-
Parameters
- material: ShaderMaterial
Target material.
- name: string
Declared sampler name.
- texture: Texture2D | null
Texture to bind, or
nullto clear.
Returns void
- material: ShaderMaterial
Target material.
Declared sampler name.
Texture to bind, or null to clear.
Bind (or clear) the texture for a declared sampler, enforcing that depth and non-depth samplers receive a matching
Texture2D.