Returns true when the gizmo dispatcher for canvas currently has a pointer hovering one of its colliders or an active drag in progress. Camera controls consult this on pointer-down so orbiting doesn't start when the press lands on (or drags) a gizmo.
canvas
Returns true when the gizmo dispatcher for
canvascurrently has a pointer hovering one of its colliders or an active drag in progress. Camera controls consult this on pointer-down so orbiting doesn't start when the press lands on (or drags) a gizmo.