API

Interface MeshBlendingPostProcessTaskConfig

interface MeshBlendingPostProcessTaskConfig {
    alphaMode?: PostProcessAlphaMode;
    baseColorTexture?: RenderTarget | null;
    camera: Camera;
    clear?: boolean;
    debugMode?: MeshBlendDebugMode;
    depthTexture: RenderTarget;
    depthType?: MeshBlendDepthType;
    enabled?: boolean;
    meshBlendTagTexture: RenderTarget;
    name?: string;
    quality?: MeshBlendQuality;
    radiusClasses?: readonly MeshBlendRadiusDefinition[];
    slopeFactor?: number;
    sourceTexture: RenderTarget;
    targetTexture?: RenderTarget | null;
    viewport?: NormalizedViewport | null;
}
Index
baseColorTexture?: RenderTarget | null
camera: Camera
clear?: boolean
debugMode?: MeshBlendDebugMode
depthTexture: RenderTarget
depthType?: MeshBlendDepthType
enabled?: boolean
meshBlendTagTexture: RenderTarget
name?: string
radiusClasses?: readonly MeshBlendRadiusDefinition[]
slopeFactor?: number
sourceTexture: RenderTarget
targetTexture?: RenderTarget | null
viewport?: NormalizedViewport | null