Function getPickedNormal
-
getPickedNormal(
info: PickingInfo,
useWorldCoordinates?: boolean,
): [number, number, number] | nullParameters
- info: PickingInfo
- useWorldCoordinates: boolean = false
if true, transform normal by world matrix (default: false)
Returns [number, number, number] | null
Get the interpolated normal at the picked point. Requires detailed picking (
faceId >= 0) and mesh._cpuNormals.