Interface SpriteFrame
interface SpriteFrame {
name?: string;
pivot: readonly [number, number];
sourceSizePx: readonly [number, number];
uvMax: readonly [number, number];
uvMin: readonly [number, number];
}
name?: string;
pivot: readonly [number, number];
sourceSizePx: readonly [number, number];
uvMax: readonly [number, number];
uvMin: readonly [number, number];
}
A single frame in an atlas. UVs in [0,1]; pivot in [0,1] of the frame.