API

Interface SpriteFrame

A single frame in an atlas. UVs in [0,1]; pivot in [0,1] of the frame.

interface SpriteFrame {
    name?: string;
    pivot: readonly [number, number];
    sourceSizePx: readonly [number, number];
    uvMax: readonly [number, number];
    uvMin: readonly [number, number];
}
Index
name?: string
pivot: readonly [number, number]
sourceSizePx: readonly [number, number]
uvMax: readonly [number, number]
uvMin: readonly [number, number]