Interface AnisotropyProps
interface AnisotropyProps {
direction?: readonly [number, number];
intensity?: number;
isEnabled: boolean;
texture?: Texture2D;
}
direction?: readonly [number, number];
intensity?: number;
isEnabled: boolean;
texture?: Texture2D;
}
Properties
Optionaldirection
direction?: readonly [number, number]
Anisotropy direction in tangent space (u, v). Default [1, 0].
Optionalintensity
intensity?: number
Anisotropy strength (0=isotropic, 1=fully anisotropic). Default 1.0.
is Enabled
isEnabled: boolean
Whether anisotropy is active. Default false.
Optionaltexture
KHR_materials_anisotropy anisotropyTexture (linear). RG = per-texel direction
(×2-1, rotated by direction), B = per-texel strength (multiplies intensity).
May carry a KHR_texture_transform that an animation pointer can drive.
Anisotropy layer properties. Maps to BJS PBRMaterial.anisotropy sub-object. Stretches specular reflections along the tangent direction.