How a moved transform node is propagated to its physics body before each step.
DISABLED skips the sync, TELEPORT snaps the body to the node (HP_Body_SetQTransform),
and ACTION sets the body's velocity so it reaches the node (HP_Body_SetTargetQTransform,
dragging resting bodies via friction). Values match Babylon.js PhysicsPrestepType.
How a moved transform node is propagated to its physics body before each step.
DISABLEDskips the sync,TELEPORTsnaps the body to the node (HP_Body_SetQTransform), andACTIONsets the body's velocity so it reaches the node (HP_Body_SetTargetQTransform, dragging resting bodies via friction). Values match Babylon.jsPhysicsPrestepType.