API
Babylon Lite API
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ShaderUniformType
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Babylon Lite API
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ShaderUniformType
ShaderUniformType
Type Alias ShaderUniformType
ShaderUniformType
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"f32"
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"u32"
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"i32"
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"vec2<f32>"
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"vec3<f32>"
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"vec4<f32>"
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"mat4x4<f32>"
WGSL scalar/vector/matrix types supported for ShaderMaterial uniforms.
WGSL scalar/vector/matrix types supported for ShaderMaterial uniforms.