Variable FgEventTypeConst
FgEventType: {
CustomEvent: "customEvent";
Key: "key";
Pointer: "pointer";
Start: "start";
Tick: "tick";
} = ...
CustomEvent: "customEvent";
Key: "key";
Pointer: "pointer";
Start: "start";
Tick: "tick";
} = ...
Type Declaration
-
ReadonlyCustomEvent: "customEvent"Custom events sent between graphs; payload carries
eventName+ values. -
ReadonlyKey: "key"Keyboard events forwarded by the input layer.
-
ReadonlyPointer: "pointer"Pointer events forwarded by the picking/input layer.
-
ReadonlyStart: "start"Fired once when the graph starts (scene ready).
-
ReadonlyTick: "tick"Fired every frame with
{ deltaMs, deltaTime }.
Event channels an event block can subscribe to.