API
Babylon Lite API
|
createMeshFromStorageBuffer
…
|
Babylon Lite API
|
createMeshFromStorageBuffer
createMeshFromStorageBuffer
Function createMeshFromStorageBuffer
createMeshFromStorageBuffer
(
engine
:
EngineContext
,
name
:
string
,
options
:
MeshFromStorageOptions
,
)
:
Mesh
Create a mesh that draws straight from a GPU storage allocation.
Parameters
engine
:
EngineContext
name
:
string
options
:
MeshFromStorageOptions
Returns
Mesh
Create a mesh that draws straight from a GPU storage allocation.