API

Function applyPhysicsImpulse

  • Apply a one-shot linear impulse (kg·m/s) to a body at a world point (defaults to the body's current position / centre of mass), waking it if asleep. Used to shoot, throw, or shove a prop.

    Parameters

    • world: PhysicsWorld

      The physics world.

    • body: PhysicsBody

      The body to push.

    • impulse: Vec3

      World-space impulse vector (kg·m/s).

    • Optionalpoint: Vec3

      World point of application; defaults to the body's current position.

    Returns void