A sprite-layer blend descriptor. Pass one of the exported spriteBlend* values to createSprite2DLayer({ blendMode }). The fields are internal plumbing; treat the value as opaque.
spriteBlend*
createSprite2DLayer({ blendMode })
A sprite-layer blend descriptor. Pass one of the exported
spriteBlend*values tocreateSprite2DLayer({ blendMode }). The fields are internal plumbing; treat the value as opaque.