Function loadSkybox
-
Parameters
- scene: SceneContext
Scene to register the skybox in
- baseUrl: string
Base URL for cube faces (e.g., 'textures/skybox')
- ext: string
File extension (e.g., '.jpg', '.png')
- size: number = 100
Box size (default 100, matches Babylon)
Returns Promise<void>
- scene: SceneContext
Load a skybox cube texture and register it on the scene. The auto-builder will create the pipeline and render it.