API

Function setThinInstanceDrawCount

  • Change only the active instance draw count for an established fixed-capacity pool.

    Unlike setThinInstanceCount, this does not mark matrix or color data dirty. Callers that expose newly written slots must separately mark their exact dirty ranges before the next draw. The pool must have completed an initial full-capacity GPU synchronization.

    Parameters

    • mesh: Mesh
    • count: number

    Returns void