Output blend mode for a sprite layer — a pure-data descriptor value. Import one of spriteBlendAlpha (default), spriteBlendPremultiplied, or spriteBlendAdditive and pass it as Sprite2DLayerOptions.blendMode. (Type alias of SpriteBlendDescriptor.)
spriteBlendAlpha
spriteBlendPremultiplied
spriteBlendAdditive
Sprite2DLayerOptions.blendMode
Output blend mode for a sprite layer — a pure-data descriptor value. Import one of
spriteBlendAlpha(default),spriteBlendPremultiplied, orspriteBlendAdditiveand pass it asSprite2DLayerOptions.blendMode. (Type alias of SpriteBlendDescriptor.)