EffectRenderer — a fullscreen-effect RenderingContext that draws
directly to the swapchain without a SceneContext or frame-graph task.
Use registerEffectRenderer / unregisterEffectRenderer to attach it to
an engine, then call startEngine as usual.
For offscreen render-to-texture workflows (effect result consumed by a
scene material) continue to use createEffectRenderTask inside a scene
frame graph.
EffectRenderer— a fullscreen-effectRenderingContextthat draws directly to the swapchain without aSceneContextor frame-graph task. UseregisterEffectRenderer/unregisterEffectRendererto attach it to an engine, then callstartEngineas usual.For offscreen render-to-texture workflows (effect result consumed by a scene material) continue to use
createEffectRenderTaskinside a scene frame graph.