Function buildDdsSkyboxRenderable
-
buildDdsSkyboxRenderable(
scene: SceneContext,
skyHalfSize: number,
rootPosition: [number, number, number],
primaryColor: [number, number, number],
skyboxTextureUrl?: string,
enableNoise?: boolean,
): Promise<Renderable>Parameters
- scene: SceneContext
- skyHalfSize: number
- rootPosition: [number, number, number]
- primaryColor: [number, number, number]
OptionalskyboxTextureUrl: string- enableNoise: boolean = true
Returns Promise<Renderable>
Build a DDS cube skybox as a complete Renderable (order 0).