Create a hierarchical depth pyramid sized width×height. Build it each frame from the live depth texture (via createDepthPyramidTask, or build() directly). Owns its COPY/REDUCE pipelines + the mipped texture.
width
height
createDepthPyramidTask
build()
Create a hierarchical depth pyramid sized
width×height. Build it each frame from the live depth texture (viacreateDepthPyramidTask, orbuild()directly). Owns its COPY/REDUCE pipelines + the mipped texture.