Sets how a moved transform node is propagated to its physics body before each step.
TELEPORT snaps the body to the node, ACTION sets a velocity toward it (so resting bodies are
dragged along by friction), and DISABLED skips the pre-step sync entirely. Setting any type
other than DISABLED automatically enables prestep syncing for the body (equivalent to
setPhysicsBodyPreStep), so STATIC/DYNAMIC bodies are synced without an extra call.
Sets how a moved transform node is propagated to its physics body before each step.
TELEPORTsnaps the body to the node,ACTIONsets a velocity toward it (so resting bodies are dragged along by friction), andDISABLEDskips the pre-step sync entirely. Setting any type other thanDISABLEDautomatically enables prestep syncing for the body (equivalent to setPhysicsBodyPreStep), so STATIC/DYNAMIC bodies are synced without an extra call.