Interface ParticleSprite2DBridgeOptions
interface ParticleSprite2DBridgeOptions {
invertY?: boolean;
layer?: Pick<
Sprite2DLayerOptions,
"view"
| "opacity"
| "visible"
| "order",
>;
originPx?: readonly [number, number];
pixelsPerUnit?: number;
}
invertY?: boolean;
layer?: Pick<
Sprite2DLayerOptions,
"view"
| "opacity"
| "visible"
| "order",
>;
originPx?: readonly [number, number];
pixelsPerUnit?: number;
}
Hierarchy (View Summary)
- ParticleSprite2DBridgeOptions
Properties
Optionalinvert Y
invertY?: boolean
Convert NPE +Y-up to Sprite2D +Y-down and mirror rotation. Default true.
Optionallayer
Layer presentation options. Capacity, depth, blend, and pivot are bridge-owned.
Optionalorigin Px
originPx?: readonly [number, number]
Sprite2D world position of the NPE origin. Default [0, 0].
Optionalpixels Per Unit
pixelsPerUnit?: number
Sprite pixels per NPE world unit. Default 1.
Options for createParticleSprite2DBridge.