Function updateXrHandTracking
-
updateXrHandTracking(
handTracking: XrHandTracking,
input: XrInputManager,
frame: XRFrame,
referenceSpace: XRReferenceSpace,
): voidParameters
- handTracking: XrHandTracking
- input: XrInputManager
- frame: XRFrame
- referenceSpace: XRReferenceSpace
Returns void
Update every tracked hand for the current frame. For each input source that exposes an XRHand: pose its rigged mesh from the joint poses when loaded, otherwise place + size a sphere at each joint from
frame.getJointPose(also the placeholder while the mesh loads). Hides joints/hands not tracked this frame. Call once per XR frame after updateXrInputPoses.