API

Function updateXrHandTracking

  • Update every tracked hand for the current frame. For each input source that exposes an XRHand: pose its rigged mesh from the joint poses when loaded, otherwise place + size a sphere at each joint from frame.getJointPose (also the placeholder while the mesh loads). Hides joints/hands not tracked this frame. Call once per XR frame after updateXrInputPoses.

    Parameters

    Returns void