Interface TargetedAnimation
interface TargetedAnimation {
nodeIndex?: number;
path: string;
target?: object;
targetName?: string;
}
nodeIndex?: number;
path: string;
target?: object;
targetName?: string;
}
Properties
Optional Readonlynode Index
nodeIndex?: number
glTF node index for node channels. Undefined for manual property tracks.
Readonlypath
path: string
Animated path, e.g. translation, rotation, scale, weights, or a manual property path.
Optional Readonlytarget
target?: object
Runtime target object when one is directly addressable.
Optional Readonlytarget Name
targetName?: string
glTF node or bone name when available.
Lightweight public description of one target affected by an animation group.