Interface ImageProcessingConfig
interface ImageProcessingConfig {
contrast: number;
exposure: number;
toneMapping?: ToneMapping;
toneMappingEnabled: boolean;
}
contrast: number;
exposure: number;
toneMapping?: ToneMapping;
toneMappingEnabled: boolean;
}
Properties
contrast
contrast: number
exposure
exposure: number
Optionaltone Mapping
Tone mapping algorithm applied by PBR materials when toneMappingEnabled is true.
Undefined means the default StandardToneMapping (exponential). Assign a
built-in (StandardToneMapping, AcesToneMapping, NeutralToneMapping)
or a custom ToneMapping.
This is baked into the PBR shaders at registerScene() time. To change it after
registration, use setSceneImageProcessing so the affected pipelines are rebuilt.
tone Mapping Enabled
toneMappingEnabled: boolean
Image processing configuration.