Function createTexture2DFromPixels
-
createTexture2DFromPixels(
engine: EngineContext,
data: Uint8Array,
width: number,
height: number,
options?: PixelsTexture2DOptions,
): Texture2DParameters
- engine: EngineContext
Engine context.
- data: Uint8Array
width * height * 4bytes, row-major, top-to-bottom, straight alpha. - width: number
Texture width in pixels (>= 1).
- height: number
Texture height in pixels (>= 1).
- options: PixelsTexture2DOptions = {}
Sampler / format overrides.
Returns Texture2D
- engine: EngineContext
Create a
Texture2Dfrom a tightly-packed RGBA8 byte buffer.