Interface LineMaterialOptions
interface LineMaterialOptions {
color?: Color4;
depthCompare?: GPUCompareFunction;
depthWrite?: boolean;
name?: string;
useThinInstanceColors?: boolean;
useThinInstances?: boolean;
useVertexAlpha?: boolean;
useVertexColor?: boolean;
}
color?: Color4;
depthCompare?: GPUCompareFunction;
depthWrite?: boolean;
name?: string;
useThinInstanceColors?: boolean;
useThinInstances?: boolean;
useVertexAlpha?: boolean;
useVertexColor?: boolean;
}
Properties
Optional Readonlycolor
Optional Readonlydepth Compare
depthCompare?: GPUCompareFunction
Optional Readonlydepth Write
depthWrite?: boolean
Optional Readonlyname
name?: string
Optional Readonlyuse Thin Instance Colors
useThinInstanceColors?: boolean
Optional Readonlyuse Thin Instances
useThinInstances?: boolean
Optional Readonlyuse Vertex Alpha
useVertexAlpha?: boolean
Optional Readonlyuse Vertex Color
useVertexColor?: boolean
Options for the unlit material used by line-list meshes.