API

Interface BuildNodeParticleOptions

Options for building a node-particle set.

interface BuildNodeParticleOptions {
    emitter?: Vec3;
    emitterWorldMatrix?: Mat4;
    textureBaseUrl?: string;
}

Hierarchy (View Summary)

Index
emitter?: Vec3

Emitter world position (translation-only emitter). Ignored when BuildNodeParticleOptions.emitterWorldMatrix is set.

emitterWorldMatrix?: Mat4

Emitter world matrix (translation + rotation + scale). Takes precedence over BuildNodeParticleOptions.emitter.

textureBaseUrl?: string

Base URL used to resolve relative texture URLs in the graph (mirrors BJS texture-base resolution).