Interface BuildNodeParticleOptions
interface BuildNodeParticleOptions {
emitter?: Vec3;
emitterWorldMatrix?: Mat4;
textureBaseUrl?: string;
}
emitter?: Vec3;
emitterWorldMatrix?: Mat4;
textureBaseUrl?: string;
}
Hierarchy (View Summary)
- BuildNodeParticleOptions
Properties
Optionalemitter
Emitter world position (translation-only emitter). Ignored when BuildNodeParticleOptions.emitterWorldMatrix is set.
Optionalemitter World Matrix
Emitter world matrix (translation + rotation + scale). Takes precedence over BuildNodeParticleOptions.emitter.
Optionaltexture Base Url
textureBaseUrl?: string
Base URL used to resolve relative texture URLs in the graph (mirrors BJS texture-base resolution).
Options for building a node-particle set.