Interface NavcatBuildOptions
interface NavcatBuildOptions {
agentHeight?: number;
agentRadius?: number;
cellHeight?: number;
cellSize?: number;
detailSampleDistance?: number;
detailSampleMaxError?: number;
maxClimb?: number;
maxEdgeLength?: number;
maxSimplificationError?: number;
maxSlope?: number;
maxVerticesPerPoly?: number;
mergeRegionArea?: number;
minRegionArea?: number;
}
agentHeight?: number;
agentRadius?: number;
cellHeight?: number;
cellSize?: number;
detailSampleDistance?: number;
detailSampleMaxError?: number;
maxClimb?: number;
maxEdgeLength?: number;
maxSimplificationError?: number;
maxSlope?: number;
maxVerticesPerPoly?: number;
mergeRegionArea?: number;
minRegionArea?: number;
}
Properties
Optionalagent Height
agentHeight?: number
Optionalagent Radius
agentRadius?: number
Optionalcell Height
cellHeight?: number
Optionalcell Size
cellSize?: number
Optionaldetail Sample Distance
detailSampleDistance?: number
Optionaldetail Sample Max Error
detailSampleMaxError?: number
Optionalmax Climb
maxClimb?: number
Optionalmax Edge Length
maxEdgeLength?: number
Optionalmax Simplification Error
maxSimplificationError?: number
Optionalmax Slope
maxSlope?: number
Optionalmax Vertices Per Poly
maxVerticesPerPoly?: number
Optionalmerge Region Area
mergeRegionArea?: number
Optionalmin Region Area
minRegionArea?: number
Physical solo-mesh settings; radius/height/climb are converted to voxel counts.