Copy the bridge's current live NPE columns into its Sprite2D layer.
The bridge owns every layer slot. Do not add independent sprites or install the Sprite2D Handle API on this layer; sync replaces its complete live range.
Copy the bridge's current live NPE columns into its Sprite2D layer.
The bridge owns every layer slot. Do not add independent sprites or install the Sprite2D Handle API on this layer; sync replaces its complete live range.