Variable TubeBuilderConst
TubeBuilder: {
CreateTube: (
name: string,
options: {
arc?: number;
backUVs?: Vector4;
cap?: number;
frontUVs?: Vector4;
instance?: Mesh;
invertUV?: boolean;
path: Vector3[];
radius?: number;
radiusFunction?: (i: number, distance: number) => number;
sideOrientation?: number;
tessellation?: number;
updatable?: boolean;
},
scene?: Nullable<Scene>,
) => Mesh;
} = ...
CreateTube: (
name: string,
options: {
arc?: number;
backUVs?: Vector4;
cap?: number;
frontUVs?: Vector4;
instance?: Mesh;
invertUV?: boolean;
path: Vector3[];
radius?: number;
radiusFunction?: (i: number, distance: number) => number;
sideOrientation?: number;
tessellation?: number;
updatable?: boolean;
},
scene?: Nullable<Scene>,
) => Mesh;
} = ...
Type Declaration
-
CreateTube: (
name: string,
options: {
arc?: number;
backUVs?: Vector4;
cap?: number;
frontUVs?: Vector4;
instance?: Mesh;
invertUV?: boolean;
path: Vector3[];
radius?: number;
radiusFunction?: (i: number, distance: number) => number;
sideOrientation?: number;
tessellation?: number;
updatable?: boolean;
},
scene?: Nullable<Scene>,
) => Mesh
Class containing static functions to help procedurally build meshes