API

Variable MixamoAimChildOverridesConst

MixamoAimChildOverrides: Partial<Record<WebXRBodyJoint, WebXRBodyJoint>> = ...

Default aim-child overrides for Mixamo-rigged humanoids.

Redirects the short / noisy XR spine segments to longer, stable ones so that IWebXRBodyTrackingOptions.useBoneOrientationOffsets produces clean torso rotations. In WebXR data, hips→spine-lower is typically only ~1 cm apart — too short to give a stable aim direction — so we reroute Mixamo's Hips/Spine/Spine1 bones to aim at spine-upper / neck instead.