API

Variable DiscBuilderConst

DiscBuilder: {
    CreateDisc: (
        name: string,
        options?: {
            arc?: number;
            backUVs?: Vector4;
            frontUVs?: Vector4;
            radius?: number;
            sideOrientation?: number;
            tessellation?: number;
            updatable?: boolean;
        },
        scene?: Nullable<Scene>,
    ) => Mesh;
} = ...

Class containing static functions to help procedurally build meshes

Type Declaration

  • CreateDisc: (
        name: string,
        options?: {
            arc?: number;
            backUVs?: Vector4;
            frontUVs?: Vector4;
            radius?: number;
            sideOrientation?: number;
            tessellation?: number;
            updatable?: boolean;
        },
        scene?: Nullable<Scene>,
    ) => Mesh

please use CreateDisc directly