Variable DiscBuilderConst
DiscBuilder: { CreateDisc: ( name: string, options?: { arc?: number; backUVs?: Vector4; frontUVs?: Vector4; radius?: number; sideOrientation?: number; tessellation?: number; updatable?: boolean; }, scene?: Nullable<Scene>, ) => Mesh;} = ...
Type Declaration
-
CreateDisc: (
name: string,
options?: {
arc?: number;
backUVs?: Vector4;
frontUVs?: Vector4;
radius?: number;
sideOrientation?: number;
tessellation?: number;
updatable?: boolean;
},
scene?: Nullable<Scene>,
) => Mesh
Class containing static functions to help procedurally build meshes