Variable DecalBuilderConst
DecalBuilder: {
CreateDecal: (
name: string,
sourceMesh: AbstractMesh,
options: {
angle?: number;
captureUVS?: boolean;
cullBackFaces?: boolean;
localMode?: boolean;
normal?: Vector3;
position?: Vector3;
size?: Vector3;
},
) => Mesh;
} = ...
CreateDecal: (
name: string,
sourceMesh: AbstractMesh,
options: {
angle?: number;
captureUVS?: boolean;
cullBackFaces?: boolean;
localMode?: boolean;
normal?: Vector3;
position?: Vector3;
size?: Vector3;
},
) => Mesh;
} = ...
Type Declaration
-
CreateDecal: (
name: string,
sourceMesh: AbstractMesh,
options: {
angle?: number;
captureUVS?: boolean;
cullBackFaces?: boolean;
localMode?: boolean;
normal?: Vector3;
position?: Vector3;
size?: Vector3;
},
) => Mesh
Class containing static functions to help procedurally build meshes