API

Variable BoxBuilderConst

BoxBuilder: {
    CreateBox: (
        name: string,
        options?: {
            backUVs?: Vector4;
            bottomBaseAt?: number;
            depth?: number;
            faceColors?: Color4[];
            faceUV?: Vector4[];
            frontUVs?: Vector4;
            height?: number;
            sideOrientation?: number;
            size?: number;
            topBaseAt?: number;
            updatable?: boolean;
            width?: number;
            wrap?: boolean;
        },
        scene?: Nullable<Scene>,
    ) => Mesh;
} = ...

Class containing static functions to help procedurally build meshes

Type Declaration

  • CreateBox: (
        name: string,
        options?: {
            backUVs?: Vector4;
            bottomBaseAt?: number;
            depth?: number;
            faceColors?: Color4[];
            faceUV?: Vector4[];
            frontUVs?: Vector4;
            height?: number;
            sideOrientation?: number;
            size?: number;
            topBaseAt?: number;
            updatable?: boolean;
            width?: number;
            wrap?: boolean;
        },
        scene?: Nullable<Scene>,
    ) => Mesh

please use CreateBox directly