API

Variable BRDFTextureToolsConst

BRDFTextureTools: {
    GetEnvironmentBRDFTexture: (scene: Scene) => BaseTexture;
    GetEnvironmentFuzzBRDFTexture: (scene: Scene) => BaseTexture;
    GetOpenPBREnvironmentBRDFTexture: (scene: Scene) => BaseTexture;
} = ...

Class used to host texture specific utilities

Type Declaration

  • GetEnvironmentBRDFTexture: (scene: Scene) => BaseTexture

    Gets a default environment BRDF for MS-BRDF Height Correlated BRDF

    defines the hosting scene

    the environment BRDF texture

  • GetEnvironmentFuzzBRDFTexture: (scene: Scene) => BaseTexture

    Gets a default environment fuzz BRDF texture

    defines the hosting scene

    the environment fuzz BRDF texture

  • GetOpenPBREnvironmentBRDFTexture: (scene: Scene) => BaseTexture

    Gets the OpenPBR environment BRDF texture (3-channel F82 LUT)

    defines the hosting scene

    the OpenPBR environment BRDF texture