Interface IGLTFObjectModelTreeSkinsObject
interface IGLTFObjectModelTreeSkinsObject {
__array__: {
__target__: boolean;
joints: {
__array__: any;
length: IObjectAccessor<number[], any, FlowGraphInteger>;
};
skeleton: IObjectAccessor<ISkin, any, string | undefined>;
};
length: IObjectAccessor<ISkin[], any, FlowGraphInteger>;
}
__array__: {
__target__: boolean;
joints: {
__array__: any;
length: IObjectAccessor<number[], any, FlowGraphInteger>;
};
skeleton: IObjectAccessor<ISkin, any, string | undefined>;
};
length: IObjectAccessor<ISkin[], any, FlowGraphInteger>;
}
Accessor tree describing the
/skinssection of the glTF Object Model. Joint and skeleton properties are exposed as JSON-Pointer refs.